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	<title>FRD - Atom 1.0 Articles Feed</title>
	<subtitle>Free Radical Design - Atom 1.0 Articles Feed</subtitle>
	<link href="http://www.frd.co.uk"/>
	<link rel="self" href="http://www.frd.co.uk/feeds/articles/atom1.php"/>
	<updated>1970-01-01T01:00:00Z</updated>

	<author>
		<name>Free Radical - Webmaster</name>
		<email></email>
	</author>
	<id>http://www.frd.co.uk/articles.php</id>

	<entry>
		<title>Korn - Haze (Video)</title>
		<link href="http://www.frd.co.uk/articles.php?id=23"/>
		<id>http://www.frd.co.uk/articles.php?id=23</id>
		<updated>2008-04-28T14:00:00Z</updated>
		<summary>Haze may well be the loudest videogame ever, so check out the video from KORN. Loud doesn't even get close...</summary>
	</entry>

	<entry>
		<title>Creating the Character Art</title>
		<link href="http://www.frd.co.uk/articles.php?id=21"/>
		<id>http://www.frd.co.uk/articles.php?id=21</id>
		<updated>2007-08-30T14:30:00Z</updated>
		<summary>He's the man responsible for the fabulous characters in HAZE. It's time someone asked him: How The Hell Did You Do That?</summary>
	</entry>

	<entry>
		<title>The Sizzlewood interview</title>
		<link href="http://www.frd.co.uk/articles.php?id=20"/>
		<id>http://www.frd.co.uk/articles.php?id=20</id>
		<updated>2007-08-09T16:00:00Z</updated>
		<summary>Haze Creative Lead Derek (Sizzlewood) Littlewood offers you an insight in to some of  Haze's sizzlingly sensational secrets - and why he can't wait to play the finished game himself. Excited? You bet your grandparents!</summary>
	</entry>

	<entry>
		<title>We call him 'Sizzlewood'...</title>
		<link href="http://www.frd.co.uk/articles.php?id=19"/>
		<id>http://www.frd.co.uk/articles.php?id=19</id>
		<updated>2007-08-24T16:00:00Z</updated>
		<summary>We call him 'The Lethal Bizzlewood', 'Sizzle-D', 'Sizzlewood', or sometimes 'Mr. T. Bizzle'. All you need to call him is the Haze Project Lead.</summary>
	</entry>

	<entry>
		<title>Just when things couldn't get more exciting</title>
		<link href="http://www.frd.co.uk/articles.php?id=18"/>
		<id>http://www.frd.co.uk/articles.php?id=18</id>
		<updated>2007-08-09T16:00:00Z</updated>
		<summary>Just when things couldn't get more exciting - it's our Project Manager!</summary>
	</entry>

	<entry>
		<title>Karate Dave - Scenario: Nectar Cave - March 2007</title>
		<link href="http://www.frd.co.uk/articles.php?id=17"/>
		<id>http://www.frd.co.uk/articles.php?id=17</id>
		<updated>2007-08-02T09:50:01Z</updated>
		<summary>Remember these crusty old employment ads? Well, we're proud of them, so you'd better look at them and laugh at their brilliance.</summary>
	</entry>

	<entry>
		<title>Beardy Dave - Scenario: Copperplant - December 2006</title>
		<link href="http://www.frd.co.uk/articles.php?id=16"/>
		<id>http://www.frd.co.uk/articles.php?id=16</id>
		<updated>2007-08-02T09:50:00Z</updated>
		<summary>Remember these crusty old employment ads? Well, we're proud of them, so you'd better look at them and laugh at their brilliance. Also, for your information, these are officially the Most Clicked-Through Ads on Gamesindustry.biz, so that means if you don't like them, then you're a Communist.</summary>
	</entry>

	<entry>
		<title>Creating the Haze environments</title>
		<link href="http://www.frd.co.uk/articles.php?id=14"/>
		<id>http://www.frd.co.uk/articles.php?id=14</id>
		<updated>2007-07-26T10:00:00Z</updated>
		<summary>Our Lead Artist has delivered an unparalleled level of realism with the environments in Haze. It's time someone asked him just How The Hell Did You Do That?</summary>
	</entry>

	<entry>
		<title>The glamour! It's one of our Quality Assurance Managers</title>
		<link href="http://www.frd.co.uk/articles.php?id=11"/>
		<id>http://www.frd.co.uk/articles.php?id=11</id>
		<updated>2007-05-11T17:00:00Z</updated>
		<summary>The glamour! It's one of our Quality Assurance Managers</summary>
	</entry>

	<entry>
		<title>In-Game Animation We Trust</title>
		<link href="http://www.frd.co.uk/articles.php?id=10"/>
		<id>http://www.frd.co.uk/articles.php?id=10</id>
		<updated>2007-03-16T11:45:00Z</updated>
		<summary>In-Game Animation We Trust</summary>
	</entry>

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