Render Artist

Render Artist


We are looking for a render artist with a super-strong visual style, an eye for composition and good experience with 3D modelling and rendering packages like Maya and Turtle.
If you want to work with the very best, be part of a creative team and make your own contribution to a creative environment, then Free Radical is the place for you.

As a render artist, you'll work on making sure that Free Radical shows off some of the sexiest art in the games industry. You will be involved with:
  • Scene composition
  • High-poly modelling
  • Lighting

Whatever you have been doing up until now, we don't care as long as you can demonstrate at least some of the following abilities:
  • Familiarity with 3D modelling/rendering software (Maya/Mental Ray & Turtle preferred)
  • Good knowledge of shader design
  • Traditional art theory including:
    • Image composition
    • The use of colour theory and lighting to create atmosphere
  • Particle systems and Dynamics
  • Knowledge of lighting techniques such as:
    • Global illumination, Ambient Occlusion, Radiosity

Additional knowledge that will help your application:
  • Experience of 3D game environment creation
  • Normal/Specular/Parallax-map generation/editing
  • A developed interest in photography/film making
  • Compositing
  • Experience of Photoshop
  • Thorough comprehension of rendering pipeline and the use of:
    • Subdivision modelling, Normal-mapping, Ambient-occlusion
  • Additional experience in complementary skill-sets such as:
    • Drawing, Painting, Photography, MEL-scripting etc.

Send us your CV now and don't forget to include as much of your creative work as you can to really impress us.
Send us your CV, sample work and any supporting material to:

Free Radical Design
Unit 1 Interchange 25
Bostocks Lane
Sandiacre
Nottingham
NG10 5QG

or email: [email protected]

No offence, folks, but direct applications are preferred.